Bullet Hell

This was a proof-of-concept project for a 2D game, made by a small team.
We made a small game to learn, improve and get better in working as a team. And also because making games is fun :)
I contributed some character and UI designs, backgrounds, and I was responsible for developing the final art-style.
The most work I had was the tileable skull background. Because we wanted it to scroll and repeat infinitely across the screen, I drew most of it by hand and only copied a few sections, so that the repeating tiles would not be noticable immediately by the player.

Have a nice day!

background and player avatar

background and player avatar

bullet hell style guide example

bullet hell style guide example

boss design - Belphegor

boss design - Belphegor

more enemy designs

more enemy designs

enemy design - Baphomet

enemy design - Baphomet

step by step

step by step

mock up screenshot

mock up screenshot

mock up screenshot

mock up screenshot